LivingNPC::devlog();
Technical writeup of the rendering engine, procedural animation systems, and 3D world.
- Read the devlog Entries load from the devlog index.
A hackathon project built with Raymond at Hack the North 2026. Agentic NPCs rendered in a 3D scene on a custom Vulkan engine with procedural lip sync inspired by JALI, conversational gaze from S3, skeletal animation, shadow mapping, instanced rendering, and a day/night cycle. The NPCs respond to you with real voices, moving lips, and shifting eyes.
Technical writeup of the rendering engine, procedural animation systems, and 3D world.